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INI File | 1992-11-18 | 22.2 KB | 1,233 lines |
- [ver]
- 4
- [sty]
- _macro.sty
- [files]
- [charset]
- 82
- ANSI (Windows, IBM CP 1252)
- [revisions]
- 0
- [prn]
- PCL / HP LaserJet
- [port]
- LPT1:
- [lang]
- 1
- [desc]
- Juego de macros MindBlaster.
- Lotus WPD Technical Support
- Advanced
- CallBacks, GlobalVars
- noautorun
- 719541568
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- Est<\a>ndar
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- [edoc]
- @Function@<:#293,9025>
-
- @Function@<:#293,9025>
-
- @Function@<:#586,9025>FUNCTION mindblaster() ' Initial function to setup and start game
-
- @Body Single@<:#284,9025>CALL blasterstart()
-
- @Body Single@<:#284,9025>CALL playblaster()
-
- @Function@<:#293,9025>END FUNCTION
-
- @Body Single@<:#284,9025>
-
- @Function@<:#586,9025>FUNCTION blasterstart() ' Resets variables and generates a new answer
-
- @Body Single@<:#284,9025>rnd=0
-
- @Body Single@<:#284,9025>FreeGlobalVar("BN")
-
- @Body Single@<:#284,9025>FreeGlobalVar("MK")
-
- @Body Single@<:#284,9025>AllocGlobalVar("PG",6)
-
- @Body Single@<:#284,9025>AllocGlobalVar("MK",136)
-
- @Body Single@<:#284,9025>tim=Now()
-
- @Body Single@<:#284,9025>ran=strcat$("a",tim)
-
- @Body Single@<:#568,9025>rnd=Right$(ran,2) ' Use current time value to generate random answer
-
- @Body Single@<:#284,9025>IF rnd <;> 63 THEN
-
- @Body Single@<:#284,9025> rnd = rnd - 36
-
- @Body Single@<:#284,9025>ENDIF
-
- @Body Single@<:#284,9025>x=32
-
- @Body Single@<:#284,9025>FOR pos=1 TO 6 ' Load answer into an array
-
- @Body Single@<:#284,9025> IF rnd <;>= x THEN
-
- @Body Single@<:#284,9025> SetglobalArray("PG",pos,1)
-
- @Body Single@<:#284,9025> rnd=rnd-x
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- @Body Single@<:#284,9025> ELSE
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- @Body Single@<:#284,9025> SetglobalArray("PG",pos,0)
-
- @Body Single@<:#284,9025> ENDIF
-
- @Body Single@<:#284,9025> x=x/2
-
- @Body Single@<:#284,9025>NEXT
-
- @Body Single@<:#284,9025>AllocGlobalVar("BN",1) ' Reset guess level
-
- @Body Single@<:#284,9025>SetGlobalVar("BN",41)
-
- @Function@<:#293,9025>END FUNCTION
-
- @Function@<:#293,9025>
-
- @Function@<:#293,9025>FUNCTION playblaster() ' Calls the box to play the game
-
- @Body Single@<:#284,9025>thisfile=GetRunningMacroFile$()
-
- @Body Single@<:#284,9025>FOR btn=51 TO 136
-
- @Body Single@<:#284,9025> SetGlobalArray("MK",btn,0)
-
- @Body Single@<:#284,9025> SetDlgCallBack(btn,"{thisfile}!calbk")
-
- @Body Single@<:#284,9025>NEXT
-
- @Body Single@<:#284,9025>SetDlgCallBack(25,"{thisfile}!helpme")
-
- @Body Single@<:#284,9025>FillEdit(8057,"<<--INTENTO")
-
- @Body Single@<:#284,9025>box=DialogBox(".","MSTRMIND")
-
- @Body Single@<:#284,9025>IF box=2 THEN
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- @Function@<:#293,9025> EXIT FUNCTION
-
- @Body Single@<:#284,9025>ENDIF
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- @Function@<:#293,9025>END FUNCTION
-
- @Body Single@<:#284,9025>
-
- @Function@<:#586,9025>FUNCTION calbk(hDlg,id,value) ' The callback function starts here
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- @Body Single@<:#284,9025>ch= 0 - 1
-
- @Body Single@<:#284,9025>level=GetGlobalVar$("BN")
-
- @Body Single@<:#568,9025>IF id=70 THEN ' Clear board and restart if NEW button is pressed
-
- @Body Single@<:#284,9025> FOR btn=51 TO 131 STEP 10
-
- @Body Single@<:#284,9025> SetDlgItemText(hDlg,(btn+8006),"")
-
- @Body Single@<:#284,9025> FOR butchg=btn TO (btn+5)
-
- @Body Single@<:#284,9025> SetGlobalArray("MK",butchg,0)
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- @Body Single@<:#284,9025> SetDlgItemText(hDlg,butchg,0)
-
- @Body Single@<:#284,9025> NEXT
-
- @Body Single@<:#284,9025> NEXT
-
- @Body Single@<:#284,9025> SetDlgItemText(hDlg,8057,"<<--INTENTO")
-
- @Body Single@<:#284,9025> CALL blasterstart()
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- @Function@<:#293,9025> EXIT FUNCTION
-
- @Body Single@<:#284,9025>ENDIF
-
- @Body Single@<:#284,9025>IF id<;>130 AND id<<137 THEN ' Keep ANSWER buttons turned off
-
- @Body Single@<:#284,9025> SetDlgItemText(hDlg,id,0)
-
- @Function@<:#293,9025> EXIT FUNCTION
-
- @Body Single@<:#284,9025>ENDIF
-
- @Body Single@<:#284,9025>IF id<<<;>60 THEN ' Check guess buttons
-
- @Body Single@<:#284,9025> curset=GetGlobalArray$("MK",id)
-
- @Body Single@<:#284,9025> IF id<<(level+10) OR id<;>(level+15) THEN ' Allow toggle if button is in
-
- @Body Single@<:#284,9025> curset=curset ' the current guessing row
-
- @Body Single@<:#284,9025> ELSE
-
- @Body Single@<:#284,9025> curset=(curset*ch) + 1
-
- @Body Single@<:#284,9025> ENDIF
-
- @Body Single@<:#284,9025> SetDlgItemText(hDlg,id,curset)
-
- @Body Single@<:#284,9025> SetGlobalArray("MK",id,curset)
-
- @Function@<:#293,9025> EXIT FUNCTION
-
- @Body Single@<:#284,9025>ENDIF
-
- @Body Single@<:#284,9025>place=0 ' Evaluate guess here
-
- @Body Single@<:#284,9025>curans=0
-
- @Body Single@<:#284,9025>level=level+10
-
- @Body Single@<:#284,9025>FOR x=level TO level+5
-
- @Body Single@<:#284,9025>place=place+1
-
- @Body Single@<:#284,9025>curpeg=GetGlobalArray$("PG",place)
-
- @Body Single@<:#284,9025>curguess=GetDlgItemText(hDlg,x)
-
- @Body Single@<:#284,9025>IF curpeg=curguess THEN
-
- @Body Single@<:#284,9025> curans=curans+1
-
- @Body Single@<:#284,9025>ENDIF
-
- @Body Single@<:#284,9025>NEXT
-
- @Body Single@ret="{curans} aciertos"
-
- @Body Single@<:#284,9025>IF curans=6 THEN ' Check to see if guess is correct
-
- @Body Single@<:#284,9025> FOR ans=131 TO 136
-
- @Body Single@<:#284,9025> SetDlgItemText(hDlg,ans,(GetGlobalArray$("PG",(ans - 130))))
-
- @Body Single@<:#284,9025> NEXT
-
- @Body Single@<:#284,9025> SetDlgItemText(hDlg,(level+8006),"</a>GANAS!")
-
- @Body Single@<:#284,9025> SWITCH level
-
- @Body Single@<:#284,9025> CASE 51
-
- @Body Single@<:#284,9025> SetDlgItemText(hDlg,8137,"1 intento - </a>Eres un genio!")
-
- @Body Single@<:#284,9025> CASE 61
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- @Body Single@<:#284,9025> SetDlgItemText(hDlg,8137,"2 intentos - </a>Eres un fen<\s>meno!")
-
- @Body Single@<:#284,9025> CASE 71
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- @Body Single@<:#284,9025> SetDlgItemText(hDlg,8137,"3 intentos - </a>Eres un experto!")
-
- @Body Single@<:#284,9025> CASE 81
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- @Body Single@<:#284,9025> SetDlgItemText(hDlg,8137,"4 intentos - </a>Estupenda jugada!")
-
- @Body Single@<:#284,9025> CASE 91
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- @Body Single@<:#284,9025> SetDlgItemText(hDlg,8137,"5 intentos - Buena jugada.")
-
- @Body Single@<:#284,9025> CASE 101
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- @Body Single@<:#284,9025> SetDlgItemText(hDlg,8137,"6 intentos - No est<\a> mal.")
-
- @Body Single@<:#284,9025> CASE 111
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- @Body Single@<:#284,9025> SetDlgItemText(hDlg,8137,"7 intentos - Necesitas practicar.")
-
- @Body Single@<:#284,9025> CASE 121
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- @Body Single@<:#284,9025> SetDlgItemText(hDlg,8137,"8 intentos - Puedes hacerlo mejor.")
-
- @Body Single@<:#284,9025> ENDSWITCH
-
- @Function@<:#293,9025> EXIT FUNCTION
-
- @Body Single@<:#284,9025>ELSEIF GetDlgItemText(hDlg,8127)<<<;>"" THEN ' Check to see if out of guesses
-
- @Body Single@<:#284,9025> SetDlgItemText(hDlg,8127,"PIERDES")
-
- @Body Single@<:#284,9025> SetDlgItemText(hDlg,8137,"</a>Ni que estuvieras durmiendo!")
-
- @Body Single@<:#284,9025> FOR ans=131 TO 136
-
- @Body Single@<:#284,9025> SetDlgItemText(hDlg,ans,(GetGlobalArray$("PG",(ans - 130))))
-
- @Body Single@<:#284,9025> NEXT
-
- @Body Single@<:#284,9025> loop2:
-
- @Function@<:#293,9025> EXIT FUNCTION
-
- @Body Single@<:#284,9025>ENDIF
-
- @Body Single@<:#284,9025>SetDlgItemText(hDlg,(level+8006),ret)
-
- @Body Single@<:#284,9025>SetDlgItemText(hDlg,(level+8016),"<<--INTENTO")
-
- @Body Single@<:#284,9025>SetGlobalVar("BN",level)
-
- @Function@<:#293,9025>END FUNCTION
-
- @Body Single@<:#284,9025>
-
- @Function@<:#293,9025>FUNCTION helpme(hDlg,id,value) ' Display help box here
-
- <:R1,11,1,720,1,3420,1,4320,1,5040,1,5760,1,6480,1,7200,1,7920,1,8640,1,9360,1,10080,><:#284,9025>DEFINE GetWindowSize() DllCall("user,GetWindowRect,HHN",%1,%2)
-
- <:R><:#284,9025>DIM rect(4)
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- <:#284,9025>GetWindowSize(hDlg,&rect)
-
- @Body Single@<:#284,9025>AllocGlobalVar("MV",4)
-
- @Body Single@<:#284,9025>For x=1 TO 4
-
- @Body Single@<:#284,9025> SetGlobalArray("MV",x,rect(x))
-
- @Body Single@<:#284,9025>NEXT
-
- @Body Single@<:#284,9025>SetDlgCallBack(0,"MOVEIT")
-
- @Body Single@<:#284,9025>FillEdit(31,1)
-
- @Body Single@<:#284,9025>box2=DialogBox(".","MMINSTR")
-
- @Body Single@<:#284,9025>IF box2=5 THEN
-
- @Function@<:#293,9025> EXIT FUNCTION
-
- @Body Single@<:#284,9025>ENDIF
-
- @Function@<:#293,9025>END FUNCTION
-
- <:#284,9025>
-
- @Function@<:#293,9025>FUNCTION moveit(hDlg,id,value)
-
- <:R1,11,1,720,1,3420,1,4320,1,5040,1,5760,1,6480,1,7200,1,7920,1,8640,1,9360,1,10080,><:#568,9025>DEFINE MoveWindow() DllCall("user,MoveWindow,HHHHHHH",%1,%2,%3,%4,%5,1)
-
- <:R><:#284,9025>DIM rect(4)
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- <:#284,9025>x=GetGlobalArray$("MV",1)
-
- <:#284,9025>y=GetGlobalArray$("MV",2)
-
- <:#284,9025>xl=GetGlobalArray$("MV",3)
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- <:#284,9025>yl=GetGlobalArray$("MV",4)
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- <:#284,9025>MoveWindow(hDlg,x,y,xl-x,yl-y)
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- @Function@<:#293,9025>END FUNCTION
-
- @Body Single@<:#568,9025>___________________________________________________________________________________
-
- @Body Single@<:#284,9025>
-
- DIALOG MSTRMIND
-
- -2134376448 68 131 88 160 108 "" "" "Mind Blaster"
-
- FONT 6 "Helv"
-
- 115 4 40 14 60 1342242817 "button" "&Aciertos" 0
-
- 115 52 40 14 2 1342242816 "button" "&Salir" 0
-
- 115 20 40 14 70 1342242816 "button" "&Otra vez" 0
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- 115 36 40 14 25 1342242816 "button" "Ay&uda" 0
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- 5 95 8 9 51 1342308361 "button" "" 0
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- 15 95 8 9 52 1342308361 "button" "" 0
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- <:#284,9025>66 95 45 10 8057 1342177280 "static" "" 0
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- <:#284,9025>66 25 45 10 8127 1342177280 "static" "" 0
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- <:#284,9025>66 5 39 10 1008 1342177280 "static" "SOLUCION" 0
-
- <:#284,9025>2 15 110 9 8137 1342177281 "static" "" 0
-
- <:#284,9025>END DIALOG
-
- @Body Single@<:#568,9025>___________________________________________________________________________________
-
- @Body Single@<:#284,9025>
-
- @Function@<:#293,9025>DIALOG MMINSTR
-
- <:#568,9025>-2134376448 9 127 88 167 108 "" "" "Ayuda de Mind Blaster"
-
- <:#284,9025>FONT 6 "Helv"
-
- <:#284,9025>115 4 40 14 5 1342242817 "button" "Regresar" 0
-
- <:#284,9025>5 3 105 101 10 1342242823 "button" "INSTRUCCIONES" 0
-
- <:#568,9025>9 14 100 17 1001 1342177280 "static" "Mind Blaster consiste en acertar d<\s>nde se hallan" 0
-
- <:#568,9025>9 30 95 17 1000 1342177280 "static" "los puntos. Tras cada intento, el programa indica" 0
-
- <:#568,9025>9 46 93 25 1002 1342177280 "static" "el n<\z>mero de puntos cuya posici<\s>n ha acertado." 0
-
- <:#568,9025>9 70 98 9 1004 1342177280 "static" "S<\s>lo hay 8 intentos." 0
-
- <:#284,9025>9 78 27 9 1003 1342177280 "static" "</a>Suerte!" 0
-
- <:#284,9025>8 89 49 9 32 1342177289 "button" "Pt. blancos." 0
-
- <:#284,9025>60 89 47 9 31 1342177289 "button" "Pt. negros." 0
-
- @Function@<:#293,9025>END DIALOG
-
- @Function@<:#293,9025>
-
- >
-
- [Embedded]
- 00015061
- >
- [macsum] 8
- mindblaster 0 0 1 2
- blasterstart 61 0 6 7
- playblaster 530 0 4 33
- calbk 837 3 13 47
- helpme 3343 3 4 127
- moveit 3665 3 6 143
- MSTRMIND 3886 0 -1 154
- MMINSTR 6787 0 -1 228
- [macse]
- 14 mindblaster
- 16 blasterstart
- 16 playblaster
- 6 0
- 15
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- 0 772
- 13
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- 13
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- 6 4
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- 0 264 "BN" 41
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- 15
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- 14 playblaster
- 0 802
- 13
- 8 1
- 5 51
- 8 2
- 5 136
- 6 2
- 18 2
- 12 00000120
- 10 00000177
- 5 1
- 6 2
- 3 0
- 8 2
- 10 00000043
- 0 272 "MK" "{2}" 0
- 0 41 "{2}" "{1}!calbk"
- 10 00000087
- 0 41 25 "{1}!helpme"
- 0 31 8057 "<<--INTENTO"
- 0 26 "." "MSTRMIND"
- 13
- 8 3
- 6 3
- 5 2
- 18 0
- 11 00000295
- 6 0
- 15
- 9
- 6 0
- 15
- 9
- 14 calbk
- 5 0
- 5 1
- 3 1
- 8 4
- 0 265 "BN"
- 13
- 8 5
- 6 1
- 5 70
- 18 0
- 11 00000428
- 5 51
- 8 6
- 5 131
- 6 6
- 18 2
- 12 00000170
- 10 00000368
- 5 10
- 6 6
- 3 0
- 8 6
- 10 00000092
- 6 6
- 5 8006
- 3 0
- 0 43 "{0}" [X] ""
- 6 6
- 8 7
- 6 6
- 5 5
- 3 0
- 6 7
- 18 2
- 12 00000302
- 10 00000355
- 5 1
- 6 7
- 3 0
- 8 7
- 10 00000217
- 0 272 "MK" "{7}" 0
- 0 43 "{0}" "{7}" 0
- 10 00000269
- 10 00000136
- 0 43 "{0}" 8057 "<<--INTENTO"
- 16 blasterstart
- 6 3
- 15
- 9
- 6 1
- 5 130
- 18 3
- 6 1
- 5 137
- 18 5
- 1 1
- 11 00000514
- 0 43 "{0}" "{1}" 0
- 6 3
- 15
- 9
- 6 1
- 5 60
- 18 1
- 11 00000756
- 0 273 "MK" "{1}"
- 13
- 8 8
- 6 1
- 6 5
- 5 10
- 3 0
- 18 5
- 6 1
- 6 5
- 5 15
- 3 0
- 18 3
- 1 2
- 11 00000666
- 6 8
- 8 8
- 10 00000696
- 6 8
- 6 4
- 4 0
- 5 1
- 3 0
- 8 8
- 0 43 "{0}" "{1}" "{8}"
- 0 272 "MK" "{1}" "{8}"
- 6 3
- 15
- 9
- 5 0
- 8 9
- 5 0
- 8 10
- 6 5
- 5 10
- 3 0
- 8 5
- 6 5
- 8 11
- 6 5
- 5 5
- 3 0
- 6 11
- 18 2
- 12 00000897
- 10 00001040
- 5 1
- 6 11
- 3 0
- 8 11
- 10 00000809
- 6 9
- 5 1
- 3 0
- 8 9
- 0 273 "PG" "{9}"
- 13
- 8 12
- 0 42 "{0}" "{11}"
- 13
- 8 13
- 6 12
- 6 13
- 18 0
- 11 00001027
- 6 10
- 5 1
- 3 0
- 8 10
- 10 00000862
- 7 "{10} aciertos"
- 8 14
- 6 10
- 5 6
- 18 0
- 11 00002083
- 5 131
- 8 15
- 5 136
- 6 15
- 18 2
- 12 00001188
- 10 00001262
- 5 1
- 6 15
- 3 0
- 8 15
- 10 00001108
- 6 15
- 5 130
- 3 1
- 0 273 "PG" [X]
- 13
- 0 43 "{0}" "{15}" [X]
- 10 00001153
- 6 5
- 5 8006
- 3 0
- 0 43 "{0}" [X] "</a>GANAS!"
- 5 51
- 6 5
- 18 0
- 11 00001402
- 0 43 "{0}" 8137 "1 intento - </a>Eres un genio!"
- 10 00002058
- 5 61
- 6 5
- 18 0
- 11 00001502
- 0 43 "{0}" 8137 "2 intentos - </a>Eres un fen<\s>meno!"
- 10 00002058
- 5 71
- 6 5
- 18 0
- 11 00001598
- 0 43 "{0}" 8137 "3 intentos - </a>Eres un experto!"
- 10 00002058
- 5 81
- 6 5
- 18 0
- 11 00001695
- 0 43 "{0}" 8137 "4 intentos - </a>Estupenda jugada!"
- 10 00002058
- 5 91
- 6 5
- 18 0
- 11 00001784
- 0 43 "{0}" 8137 "5 intentos - Buena jugada."
- 10 00002058
- 5 101
- 6 5
- 18 0
- 11 00001876
- 0 43 "{0}" 8137 "6 intentos - No est<\a> mal."
- 10 00002058
- 5 111
- 6 5
- 18 0
- 11 00001973
- 0 43 "{0}" 8137 "7 intentos - Necesitas practicar."
- 10 00002058
- 5 121
- 6 5
- 18 0
- 11 00002058
- 0 43 "{0}" 8137 "8 intentos - Puedes hacerlo mejor."
- 6 3
- 15
- 9
- 10 00002387
- 0 42 "{0}" 8127
- 13
- 7 ""
- 18 1
- 11 00002387
- 0 43 "{0}" 8127 "PIERDES"
- 0 43 "{0}" 8137 "</a>Ni que estuvieras durmiendo!"
- 5 131
- 8 15
- 5 136
- 6 15
- 18 2
- 12 00002301
- 10 00002375
- 5 1
- 6 15
- 3 0
- 8 15
- 10 00002221
- 6 15
- 5 130
- 3 1
- 0 273 "PG" [X]
- 13
- 0 43 "{0}" "{15}" [X]
- 10 00002266
- 6 3
- 15
- 9
- 6 5
- 5 8006
- 3 0
- 0 43 "{0}" [X] "{14}"
- 6 5
- 5 8016
- 3 0
- 0 43 "{0}" [X] "<<--INTENTO"
- 0 264 "BN" "{5}"
- 6 3
- 15
- 9
- 14 helpme
- 5 4
- 21 4 [X]
- 0 284 "user,GetWindowRect,HHN" "{0}" &4
- 0 271 "MV" 4
- 5 1
- 8 5
- 5 4
- 6 5
- 18 2
- 12 00000166
- 10 00000212
- 5 1
- 6 5
- 3 0
- 8 5
- 10 00000091
- 6 5
- 22 4
- 0 272 "MV" "{5}" [X]
- 10 00000133
- 0 41 0 "MOVEIT"
- 0 31 31 1
- 0 26 "." "MMINSTR"
- 13
- 8 6
- 6 6
- 5 5
- 18 0
- 11 00000310
- 6 3
- 15
- 9
- 6 3
- 15
- 9
- 14 moveit
- 5 4
- 21 4 [X]
- 0 273 "MV" 1
- 13
- 8 5
- 0 273 "MV" 2
- 13
- 8 6
- 0 273 "MV" 3
- 13
- 8 7
- 0 273 "MV" 4
- 13
- 8 8
- 6 7
- 6 5
- 3 1
- 6 8
- 6 6
- 3 1
- 0 284 "user,MoveWindow,HHHHHHH" "{0}" "{5}" "{6}" [X] [X] 1
- 6 3
- 15
- 9
- DIALOG MSTRMIND
- -2134376448 68 131 88 160 108 "" "" "Mind Blaster"
- FONT 6 "Helv"
- 115 4 40 14 60 1342242817 "button" "&Aciertos" 0
- 115 52 40 14 2 1342242816 "button" "&Salir" 0
- 115 20 40 14 70 1342242816 "button" "&Otra vez" 0
- 115 36 40 14 25 1342242816 "button" "Ay&uda" 0
- 5 95 8 9 51 1342308361 "button" "" 0
- 15 95 8 9 52 1342308361 "button" "" 0
- 25 95 8 9 53 1342308361 "button" "" 0
- 35 95 8 9 54 1342308361 "button" "" 0
- 45 95 8 9 55 1342308361 "button" "" 0
- 55 95 8 9 56 1342308361 "button" "" 0
- 5 85 8 9 61 1342308361 "button" "" 0
- 15 85 8 9 62 1342308361 "button" "" 0
- 25 85 8 9 63 1342308361 "button" "" 0
- 35 85 8 9 64 1342308361 "button" "" 0
- 45 85 8 9 65 1342308361 "button" "" 0
- 55 85 8 9 66 1342308361 "button" "" 0
- 5 75 8 9 71 1342308361 "button" "" 0
- 15 75 8 9 72 1342308361 "button" "" 0
- 25 75 8 9 73 1342308361 "button" "" 0
- 35 75 8 9 74 1342308361 "button" "" 0
- 45 75 8 9 75 1342308361 "button" "" 0
- 55 75 8 9 76 1342308361 "button" "" 0
- 5 65 8 9 81 1342308361 "button" "" 0
- 15 65 8 9 82 1342308361 "button" "" 0
- 25 65 8 9 83 1342308361 "button" "" 0
- 35 65 8 9 84 1342308361 "button" "" 0
- 45 65 8 9 85 1342308361 "button" "" 0
- 55 65 8 9 86 1342308361 "button" "" 0
- 5 55 8 9 91 1342308361 "button" "" 0
- 15 55 8 9 92 1342308361 "button" "" 0
- 25 55 8 9 93 1342308361 "button" "" 0
- 35 55 8 9 94 1342308361 "button" "" 0
- 45 55 8 9 95 1342308361 "button" "" 0
- 55 55 8 9 96 1342308361 "button" "" 0
- 5 45 8 9 101 1342308361 "button" "" 0
- 15 45 8 9 102 1342308361 "button" "" 0
- 25 45 8 9 103 1342308361 "button" "" 0
- 35 45 8 9 104 1342308361 "button" "" 0
- 45 45 8 9 105 1342308361 "button" "" 0
- 55 45 8 9 106 1342308361 "button" "" 0
- 5 35 8 9 111 1342308361 "button" "" 0
- 15 35 8 9 112 1342308361 "button" "" 0
- 25 35 8 9 113 1342308361 "button" "" 0
- 35 35 8 9 114 1342308361 "button" "" 0
- 45 35 8 9 115 1342308361 "button" "" 0
- 55 35 8 9 116 1342308361 "button" "" 0
- 5 25 8 9 121 1342308361 "button" "" 0
- 15 25 8 9 122 1342308361 "button" "" 0
- 25 25 8 9 123 1342308361 "button" "" 0
- 35 25 8 9 124 1342308361 "button" "" 0
- 45 25 8 9 125 1342308361 "button" "" 0
- 55 25 8 9 126 1342308361 "button" "" 0
- 5 5 8 9 131 1342308361 "button" "" 0
- 15 5 8 9 132 1342308361 "button" "" 0
- 25 5 8 9 133 1342308361 "button" "" 0
- 35 5 8 9 134 1342308361 "button" "" 0
- 45 5 8 9 135 1342308361 "button" "" 0
- 55 5 8 9 136 1342308361 "button" "" 0
- 66 95 45 10 8057 1342177280 "static" "" 0
- 66 85 45 10 8067 1342177280 "static" "" 0
- 66 75 45 10 8077 1342177280 "static" "" 0
- 66 65 45 10 8087 1342177280 "static" "" 0
- 66 55 45 10 8097 1342177280 "static" "" 0
- 66 45 45 10 8107 1342177280 "static" "" 0
- 66 35 45 10 8117 1342177280 "static" "" 0
- 66 25 45 10 8127 1342177280 "static" "" 0
- 66 5 39 10 1008 1342177280 "static" "SOLUCION" 0
- 2 15 110 9 8137 1342177281 "static" "" 0
- DIALOG MMINSTR
- -2134376448 9 127 88 167 108 "" "" "Ayuda de Mind Blaster"
- FONT 6 "Helv"
- 115 4 40 14 5 1342242817 "button" "Regresar" 0
- 5 3 105 101 10 1342242823 "button" "INSTRUCCIONES" 0
- 9 14 100 17 1001 1342177280 "static" "Mind Blaster consiste en acertar d≤nde se hallan" 0
- 9 30 95 17 1000 1342177280 "static" "los puntos. Tras cada intento, el programa indica" 0
- 9 46 93 25 1002 1342177280 "static" "el n·mero de puntos cuya posici≤n ha acertado." 0
- 9 70 98 9 1004 1342177280 "static" "S≤lo hay 8 intentos." 0
- 9 78 27 9 1003 1342177280 "static" "íSuerte!" 0
- 8 89 49 9 32 1342177289 "button" "Pt. blancos." 0
- 60 89 47 9 31 1342177289 "button" "Pt. negros." 0
- 00015086
-